Can you solo ulduar 10 at 85




















It doesn't matter how much damage a stacking debuff does, if you can DPS a boss down before the stacks get too high you are peachy. DBS may or may not be soloable. Its not the mark that is an issue though; I've been in raids where we DPSd him down with only one tank. I have no idea what he would do if there is no target to put it on, and he will be casting quite a few of them seeing as you will be tanking the blood beasts. I think that 10 man will be solo'able in a few expansions though.

Sindragosa is iffy because of the ice block mechanic No clue what the hell you are talking about "wing buffet", Mystic Buffet is the magic damage increasing ability. That isn't a good argument for her not being solo'able though, with enough Expo's under your belt no amount of magic damage will be an issue.

For example Hakkar on ZG uses mind-controll on everyone but the main tank, if u solo him then he won't use it. B: I've never seen her use the iceblock on the main tanks, so I'd assume that when soloing she wont use it. If she does uses the iceblock, then she's imposible to solo, now and forever, cuz if nobody breaks the ice, u suffocate.

C: what do you mean by "expo"? Post by DarkOpeth Magister's Terrace It is a joke. You, Rankkorr? I expected better, lol. It took some clever target prioritization, kiting, and well timed cooldowns, but I did it, and continue to do so at least once a week for the mount. Granted, as of late I've been walking around in with some Did Karahzan an well. Northrend Dungeonmaster This was fairly diffcult. No OCC of course. Jedoga and Skadi were extrmely difficult because of the mechanics.

At 85, we ignored the healing and just DPSed her down, but it was difficult. Mimiron- Press the big red button behind the boss to start this encounter. Very easy to do this fight, but the most important thing is that in P3, you MUST take out the three parts at around the same time.

Our group messed up a lot with that, and there is not a lot of room for error. General Vezax- Second hardest encounter after Yogg in here. Make sure that ranged casters AND healers stand in the black puddles that look like oil. If you don't, this turns into a "oh crap, i'm OOM" fight. The Saronite Animus is supposed to lock targets with the OT who picks it up but this lock down is really, really bugged, and he switches targets all the time.

Just make sure you take it out. He heals a lot in this fight via the beams that come out of him they look like. If you have the debuff on you, run away from everybody else.

The boss casts a very big, nasty AoE flame thing, that is interuptable. Easily a big RNG fight, but only if you are unlucky. Yogg-Saron- Hardest fight. First off, watch the tankspot video. I put a full list of things to do and things NOT to do under Yogg-Saron, so go ahead and look at that for more info it is many pages long.

Brief summary: P1- have all ranged, healers, and melee stay out of range of clouds around the outside, and move away from them. If you are good, you can get a few range DPS blasts in while still dodging clouds. P2- Hardest phase. Take out all tentacles, and have at least 2 people in the portals at a time.

P3- Burn him down. Ignore adds except constrictor tentacles. My Yogg-Saron summary is a lot more extensive than this. Just click on Yogg-Saron under Ulduar, and go to the last page and its there. Hopefully this is very helpful to those who want this meta before blizzard decides to take it away. Have fun :. Comment by Mewbaraue Guide: This achievement has become very easy with Cataclysm, 4.

We went in there with 8 people, all raid geared somewhere around iLvl on average : 2 tanks, warrior and paladin. Here's how we did it: Orbit-uary : 2 Demolishers with 2 people in them. Just execute the fight as you'd do back in the day: Demolishers hurl Pyrite Barrels, Choppers kill adds and the Siege Engine attacks the boss.

Shouldn't take more than 1 minute, assuming the Demolishers keep the Pyrite rolling. DPS should ignore the adds, and focus on killing the boss. Only 1 healer is needed for this, and s he'll be bored to death, speaking from experience.

Iron Dwarf, Medium Rare : Takes a while, but is easy. Leave 1 DPS at the turrets, and then get ready to do some killing. Watch out, boredom may come and say hello to your group while doing this. The Guardian tank should, when the boss is chained to the ground, pull the dwarfs in front of her and take the Guardians down to 15k hp or less. A healer can help with this as their damage output usually is quite low.

The flame breath Razorscale does before it takes off, does around 15k, so it should kill the dwarfs. Rinse and repeat, until you get the achievement. You can get 4 Guardians every ground phase, so that's 7 ground phases in total. Heartbreaker : You'll need 2 healers because of Tympanic Tantrum. Do not bother attacking the boss until the heart is exposed.

When the heart is exposed, pop cooldowns and burn it. Kill adds when they spawn, but ignore the pummelers. When the heart is broken, ranged should stack up to make healing easier. Whenever someone gets a debuff, the should run away from the raid until the debuff runs out. Apart from that, just focus on the boss, and it should die without any major problems. I Choose You, Steelbreaker : 1 healer is enough. One tank picks up Steelbreaker and pulls him to the door of the room. The other tank picks up the other two dwarfs, and DPS begin killing them.

Most of their abilities can be ignored except for Overload and Fusion Punch healing will be needed when the tank is hit by this. Look out for those two abilities, make sure to kill Steelbreaker last and you've got the achievement. Disarmed : Damage control is important here. Very simple, but if you've got trigger-happy dps, you may fail this. So STOP damage at the correct time. Crazy Cat Lady : Another easy one.

DPS focuses on the boss, and she should die before her first fear. When Hodir begins to cast Flash Freeze , move onto the piles of snow to avoid being frozen, and then go back to damaging Hodir. You should get the achievement without any problems. Lose Your Illusion : 1 plate dps and 1 healer goes through the gauntlet and everyone else stays in the area and play with the mobs there. The gauntlet runners will scare Thorim down well before the timer runs out, and Thorim should be defeated.

Another achievement added to the collection. Add this achievement to your collection, and move on. Firefighter : 2 healers is suggested, just in case. People may die here, if they cannot move out of fire. Basically just avoid fire and Laser Barrage , and you should be fine.

Kill the Leviathan, then the Turret and lastly the Head. They will merge, and they have to be killed around the same time. I Love the Smell of Saronite in the Morning : Have your ranged people spread out, and make them avoid Shadow Crash if they eat it, yell at them , and everyone should get the hell away from the person marked with Mark of the Faceless. Furthermore, casters should always stand in the black puddles left behind by Shadow Crash when they're dpsing, or they may go oom.

Go easy on the dps until 6 Saronite Vapors have spawned. When the 6th one spawn, they'll merge. Kill this new enemy, down Vezax and you'll have added another achievement to your collection.

One Light in the Darkness : I highly advice people to make Thorim assist them. It makes the fight soooooo much easier. In P1 adds will spawn. Drag them to Sara and kill them there. Do this 8 times and P2 will start.

In P2 there's a bunch of things to watch out for: 2 people will be linked with a beam once in a while. They have to stay on top of each other. Maledy of the Mind will be cast on a random person. Do not stand near this person, not even if you're linked. Tentacles will spawn. Kill them, with the Constrictor ones being top priority Portals will spawn sometimes.

When they do, have 4 dps going through them, and start killing the neutral things in the room. The dps should then head to the newly-opened room, and attack the Brain there. The dps should be teleported out of the room, to join everyone else. In P3 more adds will spawn. Assign dps to take care of these. If you've got Thorim active, the adds shouldn't pose a problem. Once in a while, Yogg will cast Lunatic Gaze. When that happens, turn your back to him.

When the cast's over, turn back and keep burning his health away. This is the most challenging of these achievements, so expect a few wipes on it.

Comment by wowgeek This is a very good guide, but your plan for Disarmed isn't too accurate. DPS the arms down at around the same time. Comment by Zaratha When my guild ran this for people's alts, I found that Razorscale is actually the worst one out of all of these at 85, due to the sheer tedium required.

Geared tanks can very easily kill the guardians too quickly. Imo, these are way to faceroll now, if you have a little experience in Ulduar. Got both 10 and 25 man drakes, on 3 characters now, and i see the drakes everywhere. Comment by drholson Is this possible in 4.

I can't seem to find the Orbit-uary achievement in game? Comment by selvin I just did this whole meta in one session, with varying amounts of players, and I have to say the most annoying one for me was Iron Dwarf, Medium Rare. In the end we just decided not to dps her at all until we got the 25 kills, and just keep harpooning her, as no more dwarfs spawn after she's stuck on the ground, and it's dangerous to keep 25 or so dwarfs together as they have to be low health for her to kill them, and the friendly npcs can kill them, so you'd have to reset the fight, which we had a hard time doing.

DPS have a hard time doing this, as they hit so hard in cata level gear, so it might be helpful to have a healer be the one that brings their health down as they have abilities that hit for low enough amounts that they can get the adds health to just the right amount. The only other achievement I might be concerned about is One Light in the Darkness 10 player. I think it's definitely possible to do this in a smaller group the rest of the achievements can probably be 3 manned fairly easily , but we decided it was better just to get guildies so we have 10 people and essentially just zerg him.

Keep in mind this is a yogg zerg, so people still need to watch what they're doing , but with 10 people we only needed to be in the mind room once, and even though we actually did the Alone in the Darkness 10 player so we could have a chance at the mount didn't drop sadly it didn't matter as he went down extremely quickly, and the only people who were even low on sanity were two people who screwed up the brain link.

I did feel that the 10 man version of yogg was definitely easier than the 25 man version, for those looking to gauge difficulty. I hope ye're doing well and that ye've had time to recover from our shennanigans in Ulduar. Me lads from the prospecting team happend upon this poor 'alf dead riding-drake hatchling. Comment by fourtwenty81 Oddly enough with the changes brought by MoP, this is now an account wide achievement. I have 6 85's all with different progress on this achieve but since the latest patch I now have access to this mount.

Comment by aferris86 Can you solo these raids as a 86 now with MoP? How do you access these raids? I want these mounts! Comment by GeneralK did these achievements in 5.

FL will chase one person, everyone else bombard him with pyrite barrel 2. FL has 88M hp with 4 towers up but we have more so Disarmed: the hardest part is not cleaving and 1shotting the boss. Stokin the furnace: no contest. Freya Knock on wood: same as above, pulled trash mobs with her and tunneled the boss on problem heartbreaker: slow dps on xt so you dont kill him in 5 seconds, wait for his heart to appear then kill it.

I choose you steelbreaker: very easy. Firefighter: the only thing that sucks is having 0 ranged.. One light in the darkness: very important for people who dont need a dps requirement. Comment by praevalens This achievement is changing in Patch 5. Comment by Dantarahma If you are looking a more detailed achievement list, check out my post on Ulduar page.

Comment by Kwijiboh Might be a stupid question but does anyone know if the rewards for these WoTLK meta achieves are being removed in 6. Comment by Seahnjin One of the few Glory of the Raider achievements that is fully and rather easily soloable now. Unless I'm mistaken, none of these feature a mechanic that require a group.

Lone-wolf mount collectors rejoice! The man version is, naturally, harder, mainly thanks to Flame Leviathan and Yoggy. Comment by grundge Easy as a Frost Mage. No need to take off your armor nor your weapons. Only spell you need on the dwarves is Cone of Cold. Start by running the dwarves into the npcs helping you fight. Let the dwarves kill them. Obviously wait for the 2 turrets to be repaired, but this doesn't take too long.

You dont want the dwarves to get damaged when you start to pull them so it is better that these npcs die. Once all the friendly npcs are dead, kill all the dwarves that were fighting them. You don't have to do this but if they are damaged then they may die too fast and better to have dwarves at full health. Plus with them dead all the dwarves that will spawn from this point on will just stand in one place.

So it makes waiting for a full spawn of dwarves so much easier. The only one that will run at you is the large one, the dark rune sentinel that occasionally spawns.

So afk for about minutes. Come back and kill the few npcs attacking you. Then run up to the dwarves and you can pick off the watchers, the small dwarvees just to make it easier to see when you pull. When you are ready, run into all of the dwarves and back them up in a group to the turrets.

As you are doing this, cast Cone of Cold on the dwarves. Do this as you are walking backward slowly. Doing this should keep them bunched up tightly. Some won't get hit but, if you waited long enough there will be enough dwarves at the same hp. It should take 3 casts. Activate the 2 turrets. DKs and Prot Pallies might be able to do a bit of it, but don't you need a group to do Flame Leviathan? The only reason I changed this signature is because having the same one for 11 years is apparently unimaginative.

User Info: boktai3. User Info: PieMan2K8. FL has been soloable since ICC. Don't know about the others. More topics from this board Can you solo Legion raids now? How do I get Pet's Hunter? Build 4 Answers How and where do you learn to use guns? Side Quest 9 Answers What is the quickest way? Main Quest 6 Answers Why can't I loot anything?



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